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Heaven's Berry Manual
Within 15 minutes of using Heaven's Berry, you will obtain experience increases from killing monster. Effect will be reset if player switches map or logout of game. You can get it from the Item Mall or some quest.
320 Value
Lv 0 Require Class: ALL Durability: 0
Sort: Name Lv Value | Total: 5329 | Showing: 25 /page
Radiation Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1696
Radiation Lv2
New weapon for usage on land. Damage a group of targets. Produce by manufacturing.
Lv 0 Value 99
Soul Detector Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1699
Soul Detector Lv2
New weapon for usage on land. Reveal hidden target over a radius. Produce by manufacturing.
Lv 0 Value 99
Ship Accelerator Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1706
Ship Accelerator Lv2
New weapon for usage in the seas. Increases movement speed of ship in a short duration. Produce by manufacturing.
Lv 0 Value 99
Ship Atomizer Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1707
Ship Atomizer Lv2
New weapon for usage in the seas. Increases movement speed of ships for a short duration. Produce by manufacturing.
Lv 0 Value 99
Ship Penetrator Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1708
Ship Penetrator Lv2
New weapon for usage in the seas. Decreases defense points of enemy ship. Produce by manufacturing.
Lv 0 Value 99
Ship Impaler Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1709
Ship Impaler Lv2
New weapon for usage in the seas. Decreases damage of target ship. Produce by manufacturing.
Lv 0 Value 99
Ship Flamer Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1710
Ship Flamer Lv2
New weapon for usage in the seas. Damage enemy ship continuously. Produce by manufacturing.
Lv 0 Value 99
Evil Generator Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1697
Evil Generator Lv2
Mini generator that can summon Boss and Elite monsters
Lv 0 Value 99
Sand Bag Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1698
Sand Bag Lv2
Use to summon high HP monsters with high experience. Produce by manufacturing.
Lv 0 Value 99
Carrion Ball Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1700
Carrion Ball Lv2
New weapon for usage on land. Decreases defense and physical resist of target. Produce by manufacturing.
Lv 0 Value 99
Noise Polluter Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1701
Noise Polluter Lv2
New weapon for usage on land. Produces a nerve-chilling noise in an area, decreasing Spirit point of target. Produce by manufacturing.
Lv 0 Value 99
Earthquake Generator Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1702
Earthquake Generator Lv2
New weapon for usage on land. Slow down targets in a radius by causing an earthquake. Produce by manufacturing.
Lv 0 Value 99
Time Bomb Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1703
Time Bomb Lv2
Fairy Lifeskill
Lv 0 Value 99
Hull Repair Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1704
Hull Repair Lv2
New tool for usage in the the seas. Repair damaged ships. Produce by manufacturing.
Lv 0 Value 99
Food Generation Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1705
Food Generation Lv2
New tool for usage in the the seas. Restore fuel to ship. Produce by manufacturing.
Lv 0 Value 99
Carrion Bullet Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1711
Carrion Bullet Lv2
New weapon for usage in the seas. Reduce fuel of target ship continously. Produce by manufacturing.
Lv 0 Value 99
Mirage Generator Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1712
Mirage Generator Lv2
New weapon for usage in the seas. Allow ship to enter invincible mode. Produce by manufacturing.
Lv 0 Value 99
Illusion Generator Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1713
Illusion Generator Lv2
Break invincible mode of ship
Lv 0 Value 99
Stealth Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1714
Stealth Lv2
New weapon for usage in the seas. Enable ship to move in stealth. Produce by manufacturing.
Lv 0 Value 99
Radar Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1715
Radar Lv2
New weapon for usage in the seas. Detect ships in stealth. Produce by manufacturing.
Lv 0 Value 99
Chain Bullet Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1716
Chain Bullet Lv2
New weapon for usage in the seas. Decreases movement speed of target ship. Produce by manufacturing.
Lv 0 Value 99
Water Mine Lv2
Level Requirement
0
Require Class
ALL
Trade Value
99
n1717
Water Mine Lv2
To be placed in water. Ignites when target moves near, damaging all in range.
Lv 0 Value 99
Grenade Lv3
Level Requirement
0
Require Class
ALL
Trade Value
99
n1694
Grenade Lv3
New weapon for usage on land. Damage a single target. Produce by manufacturing.
Lv 0 Value 99
Flash Bomb Lv3
Level Requirement
0
Require Class
ALL
Trade Value
99
n1695
Flash Bomb Lv3
New weapon for usage on land. Stun targets within a range. Produce by manufacturing.
Lv 0 Value 99
Radiation Lv3
Level Requirement
0
Require Class
ALL
Trade Value
99
n1696
Radiation Lv3
New weapon for usage on land. Damage a group of targets. Produce by manufacturing.
Lv 0 Value 99